Hobbies and interests
Cheerleading
Skateboarding
Community Service And Volunteering
Basketball
Reading
Acting And Theater
Athletic Training
Babysitting And Childcare
Baking
Clarinet
Culinary Arts
Reading
Science Fiction
Action
Adventure
Drama
I read books multiple times per week
Piper Taves
575
Bold Points1x
FinalistPiper Taves
575
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FinalistBio
My life goals are to finish highschool with a good GPA then get into a good college such as MIT or Oberlin and graduate with a bachelors debt free and ready to start a job in cognitive neuroscience or mental health.
Education
Coronado High School
High SchoolMiscellaneous
Desired degree level:
Bachelor's degree program
Majors of interest:
- Neurobiology and Neurosciences
Career
Dream career field:
Mental Health Care
Dream career goals:
Front End Worker
McDonald’sPresentHostess
Texas Road House2021 – 20221 yearCashier/stocker
Dollar Tree2020 – Present4 years
Sports
Cheerleading
Club2019 – Present5 years
Awards
- Most Determined Most Likely to Suceed First Year Varsity Award
Public services
Volunteering
Colorado Palliative and Hospice Care — Assistant2020 – 2022
Future Interests
Politics
Volunteering
Entrepreneurship
Science Fiction Becomes Science Fact Scholarship
Online gaming has been around for generations. However, it started getting more popular around the 90’s. Playing these games online leads to children social interactions in the outside world to change, whether it’s negatively or positively.
The negative side of online gaming could be people losing focus o real life tasks quicker and feel the need to always be in some sort of fast paced motion going through life. They also tend to get more shy around other people and start to lose the ability to communicate thoroughly and openly. Online video games for hours can strain the eyes and can cause children to get lost in the game in a sense and lose track of time. Leading them to staying up all night and messing up in school the next day. Though gaming doesn’t have to be so frowned upon as there’s positives as well.
The perks of online gaming is exactly that, it’s online; it is still interactive game play with other people. A lot of the time requiring teammates to speak with one another to beat levels or opposing teams. Video games can also give people the ability to have faster reflexes in dangerous situations.
There’s no such thing as normal anyway, everyone is looked upon as their own individual. If an online gamer would like to take a crack at life in his or her own way perhaps they should be able to without interference. Social norms are often used to tell someone when they aren’t acting like how others are, yet we shouldn’t be teaching our kids to follow such norms anyway, just to be themselves and do what’s right at the end of the day. Though it can cause issues within in real life social interactions, that doesn’t mean they can’t learn those skills online or later on when they are ready to.