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Alanna Latourette

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Finalist

Bio

My name is Alanna and Im Character/Creature artist. I graduated from fullsail with a bachelors of science in game art and im pursuing an associates in game simulation and programming. I have over 15 years of traditional art skills and 5 years of Industry level 3D art experience. Currently Im doing Freelance work as a generalist concept artist on the side. I deliver illustrations and optimized models that are already retopologized, uv mapped, and hand painted to save production time. Im detail oriented and have well developed skills with detailed sculpting, retopologizing, uving, normal map baking, texturing, and material networking. Effecient at blueprinting and creating stylized smart materials and proficient with many softwares including Maya, Blender, Unreal engine, Photoshop, and Substance painter/designer.

Education

Austin Community College District

Associate's degree program
2026 - 2028
  • Majors:
    • Computer Programming
    • Design and Applied Arts
    • Computer and Information Sciences, General

Full Sail University

Bachelor's degree program
2022 - 2025
  • Majors:
    • Arts, Entertainment, and Media Management
    • Fine and Studio Arts
    • Drama/Theatre Arts and Stagecraft
    • Visual and Performing Arts, Other

Lake Creek High School

High School
2016 - 2021
  • Not planning to go to medical school
  • Career

    • Dream career field:

      • Computer Games
    • Dream career goals:

    • 3D generalist

      P1
      2024 – 20251 year

    Sports

    Track & Field

    Club
    2014 – 20151 year

    Awards

    • Won second in women’s shotput toss for Texas state but didn’t proceed farther

    Swimming

    Club
    2010 – 20122 years

    Awards

    • 3rd place medal in timed backstroke

    Arts

    • TPSG

      Computer Art
      mobile game puzzels and odysseys
      2025 – 2026

    Future Interests

    Entrepreneurship

    Phillip Morales Memorial Art Scholarship
    My name is Alanna and Im Character/Creature artist. I graduated from fullsail with a bachelors of science in game art and im pursuing an associates in game simulation and programming. I have over 15 years of traditional art skills and 5 years of Industry level 3D art experience. Currently Im doing Freelance work as a generalist concept artist on the side. I deliver illustrations and optimized models that are already retopologized, uv mapped, and hand painted to save production time. Im detail oriented and have well developed skills with detailed sculpting, retopologizing, uving, normal map baking, texturing, and material networking. Effecient at blueprinting and creating stylized smart materials and proficient with many softwares including Maya, Blender, Unreal engine, Photoshop, and Substance painter/designer. My dream would be to become a solo dev and create a horror survival game and an informational ocean exploration game. I am extremely passionate about creating and storytelling. For now though my first goal is to gain experience through learning the AAA gaming professional pipeline in hopes of securing a career.